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Index/ ZAQ Lab/ 03 APPS

Real-time experience.

WebGL experiences, real-time interactive apps, motion-heavy interfaces. The work that lives between a website and an installation.

Avg Cycle
6–14wk
Stack
Three.js · GSAP · WebGL
Targets
60fps

Interactive work that goes beyond clicks. WebGL scenes, scroll-driven narratives, real-time data viz, gamified experiences. We design for 60fps and never settle for less.

Typical formats: scroll-driven product reveals, exhibition kiosks, brand experience web apps, real-time data dashboards.

Brief us on Interactive Apps.

First conversation is free. Tell us what you're up against — we'll route it.

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